Statistics Variable
Formatters
When the stat variable uses the -f
variable flag, it uses the formatter
Formatter | Effect |
None | Does nothing |
Time | Turns the raw ticks into years, days, hours, minutes, and seconds |
Distance | Turns the raw centimeters into kilometers, meters, and centimeters |
Divide by Ten | Divides the stat by 10 (for damage stats) |
All Possible Statistics
Syntax: {stat:<stat>}
{stat:<type>:<value>} |
Type | Value | Example |
mined | block_id | {stat:mined:stone} |
crafted | item_id | {stat:crafted:oak_planks} |
used | item_id | {stat:used:apple} |
broken | item_id | {stat:broken:iron_pickaxe} |
picked_up | item_id | {stat:picked_up:stone} |
dropped | item_id | {stat:dropped:diamonds} |
killed | entity_id | {stat:killed:cow} |
killed_by | entity_id | {stat:killed_by:player} |
Miscellaneous | Formatter |
leave_game | None |
play_time | Time |
total_world_time | Time |
time_since_death | Time |
time_since_rest | Time |
drop | None |
sneak_time | Time |
jump | None |
Movement (Formatter: Distance) |
walk_one_cm | walk_under_water_one_cm |
sprint_one_com | walk_on_water_one_cm |
swim_one_cm | boat_one_cm |
fly_one_cm | minecart_one_cm |
aviate_one_cm | pig_one_cm |
fall_one_cm | strider_one_cm |
--- | horse_one_cm |
Entity Interactions / Combat |
Formatter |
target_hit |
deaths |
mob_kills |
players_killed |
None |
animals_bred |
fish_caught |
talked_to_villager |
traded_with_villager |
damage_dealt |
damage_dealt_absorbed |
damage_dealt_resisted |
damage_taken |
Divide by Ten |
damage_blocked_by_shield |
damage_absorbed |
damage_resisted |
--- |
Block Interactions (Formatter: None) |
interact_with_furnace |
interact_with_crafting_table |
interact_with_brewingstand |
interact_with_beacon |
interact_with_blast_furnace |
interact_with_smoker |
interact_with_lectern |
interact_with_campfire |
interact_with_cartography_table |
interact_with_loom |
interact_with_stonecutter |
interact_with_anvil |
interact_with_grindstone |
interact_with_smithing_table |
inspect_dropper |
inspect_hopper |
inspect_dispenser |
bell_rings |
fill_cauldron |
use_cauldron |
clean_armor |
clean_banner |
clean_shulker_box |
eat_cake_slice |
play_record |
play_noteblock |
tune_noteblock |
pot_flower |
enchant_item |
sleep_in_bed |
trigger_trapped_chest |
open_enderchest |
open_chest |
open_shulker_box |
open_barrel |
--- |