Settings Variable
Syntax:{setting:<setting>}
or {s:<setting>}
All Available (Vanilla) Settings:
Miscellaneous
In-Game Name Setting |
Description | Number & Boolean Value | Flags | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
FOV fov |
How large the field of view is, in degrees (30° - 110°) | Num: 30 - 110 Bool: fov > 0 |
Precision & Scale | |||||||||
Realms Notifications (Online) realmsNotifications |
Whether Realms invites are alerted on the main menu | 1 [true ] (on)0 [ false ] (off) |
None | |||||||||
Allow Server Listings (Online) allowServerListing |
Whether to allow the player to be shown in the player list shown by severs in the multiplayer screen | 1 [true ] (on)0 [ false ] (off) |
None | |||||||||
Skin Customizations modelPart_<part> |
If the player's <part> is visible. The following are avaliable <part>s:
|
1 [true ] (visible)0 [ false ] (not visible) |
None | |||||||||
Main Hand (Skin Customization) mainHand |
Whether the main hand appears as left or right | 1 [true ] (right)0 [ false ] (left) |
None | |||||||||
Text Background (Accessibility Settings) backgroundForChatOnly |
Toggles if the background is only in chat or if it's everywhere (Chat, Everywhere) | 1 [true ] (chat)0 [ false ] (everywhere) |
None | |||||||||
Narrator (Accessibility Settings) narrator |
The mode the narrator is in | 0 [false ] (off)1 [ true ] (all)2 (chat) 3 [ true ] (system) |
None | |||||||||
Monochrome Logo (Accessibility Settings) darkMojangStudiosBackground |
Whether the Mojang Studios loading screen will appear monochrome | 1 [true ] (on)0 [ false ] (off) |
None |
Music & Sounds
In-Game Name Setting |
Description | Number & Boolean Value | Flags |
---|---|---|---|
The Sliders soundCategory_<category> |
The volume of the category | Num: volume (0.0 - 1.0) Bool: volume > 0 |
Precision & Scale |
Device soundDevice |
The Sound device to output the audio to | Num: length of name Bool: length of name > 0 |
String |
Show Subtitles showSubtitles |
Whether to show subtitles | 1 [true ] (on)0 [ false ] (off) |
None |
Directional Audio directionalAudio |
Whether Directional Audio is enabled | 1 [true ] (on)0 [ false ] (off) |
None |
Category | Description |
---|---|
master | The volume of all sounds |
music | The volume of gameplay music |
record | The volume of music/sounds from Jukeboxes and Note Blocks |
weather | The volume of rain and thunder |
block | The volume of blocks |
hostile | The volume of hostile and neutral mobs |
neutral | The volume of passive mobs |
player | The volume of players |
ambient | The volume of cave sounds and fireworks |
voice | The volume of voices |
Video Settings
In-Game Name Setting |
Description | Number & Boolean Value | Flags |
---|---|---|---|
Fullscreen Resolution fullscreenResolution |
The resolution of the game when in fullscreen mode (<width>x<height>@<refresh rate>:<color bits>) |
Num: length of output Bool: length of output > 0 |
String |
Biome Blend biomeBlendRadius |
Radius for which biome blending should happen | Num: radius (0 - 7) Bool: radius > 0 |
Precision & Scale |
Graphics graphicsMode |
Which graphics mode is selected (Fast, Fancy, Fabulous) |
0 [false ] (Fast)1 [ true ] (Fancy)2 [ true ] (Fabulous) |
String |
Render Distance renderDistance |
The render distance in the chunk radius from the player | Num: distance (2 - 32) Bool: true |
Precision & Scale |
Chunk Builder prioritizeChunkUpdates |
Chunk section update strategy (Threaded, Semi Blocking, Full Blocking) |
0 [false ] (Threaded)1 [ true ] (Semi Blocking)2 [ true ] (Full Blocking) |
String |
Simulation Distance simulationDistance |
The simulation distance in the chunk radius from the player | Num: distance (5 - 32) Bool: true |
Precision & Scale |
Smooth Lighting ao |
Smooth lighting (Off, Minimum, Maximum) |
0 [false ] (Off)1 [ true ] (Minimum)2 [ true ] (Maximum) |
String |
Max Framerate maxFps |
The maximum framerate | Num: maximum framerate (10 - 260) Bool: true |
Precision & Scale |
VSync enableVsync |
Whether v-sync (vertical synchronization) is enabled | 1 [true ] (on)0 [ false ] (off) |
None |
View Bobbing bobView |
Whether or not the camera bobs up and down as the player walks | 1 [true ] (on)0 [ false ] (off) |
None |
GUI Scale guiScale |
Size of interfaces | Num: the scale Bool: true |
Precision & Scale |
Attack Indicator attackIndicator |
When hitting, how the attack indicator is shown on screen (Off, Crosshair, Hotbar) |
0 [false ] (Off)1 [ true ] (Crosshair)2 [ true ] (Hotbar) |
String |
Brightness gamma |
Brightness | Num: brightness (0.0 - 1.0) Bool: brightness > 0 |
Precision & Scale |
Clouds renderClouds |
Whether to display clouds (true/false/fast) |
0 [false ] (Off)1 [ true ] (Fast)2 [ true ] (Fancy) |
String |
Fullscreen fullscreen |
Whether the game attempts to go fullscreen at startup | 1 [true ] (on)0 [ false ] (off) |
None |
Particles particles |
Amount of particles (such as rain, potion effects, etc.) (All, Decreased, Minimal) |
0 [true ] (All)1 [ true ] (Decreased)2 [ false ] (Minimal) |
String |
Mipmap Levels mipmapLevels |
Amount by which distant textures are smoothed | Num: level (0 - 4) Bool: mipmap is enabled |
Precision & Scale |
Entity Shadows entityShadows |
Whether to display entity shadows | 1 [true ] (on)0 [ false ] (off) |
None |
Entity Distance entityDistanceScaling |
The maximum distance from the player that entities render | Num: distance (0.5 - 5.0) Bool: true |
Precision & Scale |
Autosave Indicator showAutosaveIndicator |
Whether to show autosave indicator on the right-bottom of the screen Check mc | 1 [true ] (on)0 [ false ] (off) |
None |
Distortion Effects screenEffectScale |
How intense the distortion effects of Nausea and nether portals are | Num: effect strength (0.0 - 1.0) Bool: distortion effect is enabled |
Precision & Scale |
FOV Effects fovEffectScale |
How much the field of view changes when sprinting, having Speed or Slowness etc. | Num: effect strength (0.0 - 1.0) Bool: pov effect is enabled |
Precision & Scale |
Darkness Pulsing (Accessibility Settings) darknessEffectScale |
How much the Darkness effect pulses | Num: effect strength (0.0 - 1.0) Bool: pulsing effect is enabled |
Precision & Scale |
Hide Lighting Flashes (Accessibility Settings) hideLightningFlashes |
Hide lightning flashes (visual effect) | 1 [true ] (on)0 [ false ] (off) |
None |
Controls
In-Game Name Setting |
Description | Number & Boolean Value | Flags | ||
---|---|---|---|---|---|
Key Binds key_key.<keybind> |
The key bound for <keybind> | Num: length of keybind Bool: length of keybind > 0 |
String | ||
Auto-Jump autoJump |
Whether auto-jump is enabled | 1 [true ] (on)0 [ false ] (off) |
None | ||
Sneak toggleCrouch |
Whether Sneak/Crouch is set to toggle instead of hold | 1 [true ] (on)0 [ false ] (off) |
None | ||
Sprint toggleSprint |
Whether Sprint is set to toggle instead of hold | 1 [true ] (on)0 [ false ] (off) |
None | ||
Mouse Settings | |||||
Sensitivity mouseSensitivity |
How much a mouse movement changes the position of the camera | Num: sensitivity (0.0 - 1.0) Bool: sensitivity > 0 |
Precision & Scale | ||
Invert Mouse invertYMouse |
Whether mouse is inverted or not | 1 [true ] (on)0 [ false ] (off) |
None | ||
Scroll Sensitivity mouseWheelSensitivity |
The sensitivity of the mouse wheel | Num: sensitivity (0.0 - 10.0) Bool: sensitivity > 0 |
Precision & Scale | ||
Discrete Scrolling discrete_mouse_scroll |
Whether to ignore scrolling set by operating system | 1 [true ] (on)0 [ false ] (off) |
None | ||
Touchscreen Mode touchscreen |
If Directional Audio is enabled | 1 [true ] (on)0 [ false ] (off) |
None | ||
Raw Input rawMouseInput |
Whether to ignore the mouse acceleration set by the operating system | 1 [true ] (on)0 [ false ] (off) |
None |
Language
In-Game Name Setting |
Description | Number & Boolean Value | Flags |
---|---|---|---|
Language lang |
Selected language name | Num: length of lang name Bool: length of lang name > 0 |
String |
Language Region lang_region |
Selected language region | Num: length of lang region Bool: length of lang region > 0 |
String |
Language Code lang_code |
Selected language code | Num: length of lang code Bool: length of lang code > 0 |
String |
Force Unicode Font forceUnicodeFont |
Whether the Unicode font should be instead of the normal font | 1 [true ]0 [ false ] |
None |
Chat Settings
In-Game Name Setting |
Description | Number & Boolean Value | Flags |
---|---|---|---|
Chat chatVisibility |
What is seen in chat (All, Commands Only, Hidden) | 0 [false ] (shown)1 [ true ] (commands only)2 [ true ] (hidden) |
String |
Colors chatColors |
Whether colors in chat are allowed | 1 [true ] (on)0 [ false ] (off) |
None |
Web Links chatLinks |
Whether links show as links or just text in the chat | 1 [true ] (on)0 [ false ] (off) |
None |
Prompt on Links chatLinksPrompt |
Whether clicking on links in chat needs confirmation before opening them | 1 [true ] (on)0 [ false ] (off) |
None |
Chat Text Opacity chatOpacity |
Opacity of the chat (0.0 - 1.0) | Num: the opacity Bool: opacity > 0 |
Precision & Scale |
Text Background Opacity textBackgroundOpacity |
Opacity of text background (0.0 - 1.0) | Num: the opacity Bool: opacity > 0 |
Precision & Scale |
Chat Text Size chatScale |
The scale/size of the text in the chat (0.0 - 1.0) | Num: the scale Bool: scale > 0 |
Precision & Scale |
Line Spacing chatLineSpacing |
Spacing between text in chat (0.0 - 1.0) | Num: the spacing Bool: spacing > 0 |
Precision & Scale |
Chat Delay chatDelay |
How much delay there is between text (0.0 - 6.0) | Num: the delay Bool: delay > 0 |
Precision & Scale |
Width chatWidth |
How wide chat is (40px - 320px) | Num: the width Bool: true |
Precision & Scale |
Focused Height chatHeightFocused |
How tall chat is when it's open (20px - 180px / 0.0 - 1.0) | Num: the height Bool: true |
Precision & Scale |
Unfocused Height chatHeightUnfocused |
How tall chat is when it's not open (20px - 180px / 0.0 - 1.0) | Num: the height Bool: true |
Precision & Scale |
Command Suggestions autoSuggestions |
Whether brigadier's command suggestion UI should always be shown, instead of just when pressing tab | 1 [true ] (on)0 [ false ] (off) |
None |
Hide Matched Names hideMatchedNames |
Whether the game will attempt to apply chat hiding to non-standard messages | 1 [true ] (on)0 [ false ] (off) |
None |
Reduced Debug Info reducedDebugInfo |
Whether to reduce the information shown on the Debug screen | 1 [true ] (on)0 [ false ] (off) |
None |
Chat Preview chatPreview |
If chat preview is enabled, and when it shows (Off, While Typing, When Sending) | 0 [false ] (off)1 [ true ] (while typing)2 [ true ] (when sending) |
None |
Only Show Secure Chat onlyShowSecureChat |
Whether to only show chat messages that are properly signed | 1 [true ] (on)0 [ false ] (off) |
None |
Not Visible in the Settings
Setting | Description | Number & Boolean Value | Flags |
---|---|---|---|
lastServer | Address of last server used with Direct Connection | Num: length of address Bool: length of address > 0 |
String |
advancedItemTooltips | Whether hovering over items in the inventory shows its ID and durability; toggled by pressing F3 + H | 1 [true ]0 [ false ] |
None |
pauseOnLostFocus | Whether switching out of Minecraft without pressing Esc or opening an in-game interface automatically pauses the game; toggled by pressing F3 + P | 1 [true ]0 [ false ] |
None |
overrideWidth | Width to open Minecraft with in pixels (0 means default to the Minecraft settings) | Num: 0 (default) or set opening width Bool: not default |
Precision & Scale |
overrideHeight | Height to open Minecraft with in pixels (0 means default to the Minecraft settings) | Num: 0 (default) or set opening height Bool: not default |
Precision & Scale |
heldItemTooltips | Whether switching between items shows the name of the item | 1 [true ]0 [ false ] |
None |
useNativeTransport | Whether to use a Netty EpollSocketChannel for connections to servers instead of a NioSocketChannel (only applies if EPOLL is available on the user's system) | 1 [true ]0 [ false ] |
None |
tutorialStep | Next stage of tutorial hints to display | Num: length of step text Bool: length of step text > 0 |
String |
glDebugVerbosity | LWJGL log info level (only on some machines) (none, high, medium, low, notification) |
Num: level (0 - 4) Bool: level > 0 |
Precision & Scale |
skipMultiplayerWarning | Whether to skip the legal disclaimer when entering the multiplayer screen | 1 [true ]0 [ false ] |
None |
skipRealms32bitWarning | Whether to skip the 32-bit environment warning when entering the Realms screen | 1 [true ]0 [ false ] |
None |
joinedFirstServer | Whether the player has joined a server before. If false, the Social Interactions tutorial hint will appear when joining a server | 1 [true ]0 [ false ] |
None |
hideBundleTutorial | Whether the player has seen the bundle tutorial hint when trying to use a bundle | 1 [true ]0 [ false ] |
None |
syncChunkWrites | Whether to open region files in synchronous mode | 1 [true ] (Windows)0 [ false ] (MacOS or Linux) |
None |